Location: Sea of Trees
Finally a boss again… and… well, somehow not. The concept reminds me a bit of “The Bed of Chaos” (Dark Souls).
I think it’s better made, but also more annoying. If you don’t know it, it takes a few attempts (at least I did) to understand the path. It’s easy to overlook something and pay for the slightest mistake with an immediate restart.
Well, I’ve done it, but I don’t want to play against him again.