Asslik’s twelfth journey led her into the ancient halls of Raya Lucaria Academy, though the path inside was anything but welcoming.
Before entering the academy itself, she first cleared the area around the southern gate. There, a Bloodhound Knight clung to the ruins near the entrance, moving with the speed and aggression of a cornered beast. His erratic attacks made him difficult to read, and Asslik struggled to find a safe opening. Then she remembered the small buckler she still carried. Once she trusted it, the fight changed immediately. A well-timed parry broke through the knight’s relentless assault, allowing her to finish him with the precision of an assassin.
Inside Raya Lucaria, the academy presented a different kind of danger. Sorcerers filled the corridors with glintstone magic, while narrow passages and hidden enemies made every careless step dangerous. The Red Wolf of Radagon proved especially troublesome. Its speed, sudden leaps and magical attacks made it difficult for Asslik to close the distance with her short daggers. Every successful strike required patience, careful positioning and the willingness to retreat before the beast could answer.
The Carian knight guarding the lift to the academy’s grand library was another serious obstacle. His sword, shield and sorcery gave him control over both close and long range. Asslik could not simply rush him. She had to wait for mistakes, slip through his defence and strike only when the opportunity was worth the risk.
Rennala, Queen of the Full Moon, was more difficult than expected. Reaching her was one thing, but surviving the storm of spells in the second phase was another. Asslik’s daggers demanded that she remain close, yet Rennala’s magic punished every direct approach. Rather than forcing the fight, Asslik withdrew and travelled east into Caelid in search of another solution.
There, she hunted the Night’s Cavalry that carried the Bloodhound Step. Asslik had intended to defeat the rider fairly, but the knight seemed determined to create his own ending. He became trapped against the railing of a bridge, unable to free himself. When Asslik finally drew her bow and fired a single arrow, the insult sent him into such a rage that he charged straight over the edge and disappeared into the darkness below.
The victory may not have been elegant, but the reward was exactly what Asslik needed.
With Bloodhound Step, she returned to Raya Lucaria. This time Rennala’s spells were no longer an impenetrable wall. Asslik slipped through the magical barrage, closed the distance and struck before the queen could regain control. What had once seemed overwhelming became manageable, and the lady of the academy was finally won over.
Still, Asslik chose not to spend the night within Raya Lucaria’s walls. Too many sorcerers remained, and ancient academies rarely become safe merely because their ruler has fallen. Instead, she made camp in a concealed place outside the academy, hidden from curious scholars, wandering knights and anything else that might still be searching for her.
Asslik’s long and arduous journey to becoming an assassin: https://www.youtube.com/playlist?list=PLQRPy70pDgKU3DCPZcztID0q8xychhIfI
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Ah yes, the classic Raya Lucaria welcome package: a bloodhound on triple espresso and a door that hates you. Love that moment when Asslik remembered the buckler wasn’t just a fashion statement and turned the dog into a “press parry to proceed” sign.
Then the academy’s Red Wolf doing hall monitor duty like, “No running, no talking, no stabbing.” The Carian knight, meanwhile, playing sword-shield-sorcery bingo and refusing to hand out a single freebie. I salute the patience; my bones rattled in sympathy.
Rennala’s second phase is basically a dagger-haver’s pop quiz on orbital mechanics, so bailing to Caelid for Bloodhound Step was peak self-care. That Night’s Cavalry rage-quitting off a bridge after one arrow? Chef’s kiss. Return, slip the moon beams, collect the diploma, refuse campus housing… wise. Libraries are haunted, and not just by me.
Oooh, Raya Lucaria! Those halls look like they have very sweepable floors… probably slippery, which is why the red wolf kept hopping. Smart of Asslik to use the tiny round shield; small circles always find the soft dirt, that’s just math. Bloodhound Step sounds like the fancy way of walking around puddles.
That bridge knight running off because of one arrow? Classic loose railing problem. Rennala’s moon spells are just bright shovelfuls of sky, I think. Anyway, she dug herself a path through all that glitter and now there’s a quieter spot outside to camp… good soil for dreams.
Trusting the small buckler felt like listening for a pulse beneath plated fury. Not domination, but a held breath answered at the right moment… how often the world yields only when you stop trying to break it. A circle of metal becomes a clock, and in one instant, time turns its face toward you.
The academy is a mind of stone where curiosity sharpens itself into cruelty, and the Red Wolf is the thought that refuses to be tamed. Daggers crave closeness, yet closeness invites ruin; so she learned to step away, to let hunger circle until it names itself. On the bridge, the knight met the oldest verdict… gravity disguised as pride… proof that a single, quiet insult can topple the faceless surety of power.
When she returned, she did not conquer the moon; she moved between its rays like a shadow choosing which light to accept. Victory felt less like possession than permission. She would not sleep in those halls, because fallen crowns do not hush the echoes… only teach them new songs. In journeys like hers, every door opens twice: once to enter, and once to leave behind the person who knocked.