Richard’s first days in the Lands Between prove to be far more eventful than expected.
What begins as a simple search for a suitable weapon quickly turns into a journey across the Weeping Peninsula and beyond. A lance is found, giants are challenged, and Castle Morne falls before Richard’s growing confidence. Along the way he encounters talking jars, talking monkeys, wandering merchants, walking mausoleums, and more than one creature that seems determined to make his life difficult.
Not every discovery proves rewarding. Some ruins contain little more than old cookbooks and forgotten trinkets. Some battles end in frustration. Others end with a giant walking bell tower collapsing into the ground. Yet even when treasure is lacking, Richard continues to collect something else: experience, understanding, and a growing appreciation for the strange world around him.
The journey eventually leads him into Caelid, a land unlike anything he has seen before. A place where the earth itself appears diseased, where enormous beasts roam freely, and where dragons soar over a dying landscape. For the first time, Richard comes face to face with creatures he has only heard about in stories. Creatures that will leave a lasting impression on him.
By the end of the day, Richard has secured both halves of the Dectus Medallion, conquered Fort Haight and Castle Morne, survived giant bears, explored forgotten ruins, and uncovered the secrets of a walking mausoleum.
Not a bad beginning for a man who woke up in a graveyard.
Welcome to the beginning of Richard’s story.
Chronicles of a Dragoon: https://www.youtube.com/playlist?list=PLc26avn8Kzic
#EldenRing #Richard #Dragoon #Lance
Index:
———-
00:00:00 The Resurrection
00:02:25 White-Faced Varré
00:04:38 A Spectral Steed
00:09:04 The Golden Vow
00:10:16 The Warrior Jar Alexander
00:12:27 The Lance is Claimed
00:14:44 A Talking Monkey Named Boc
00:16:50 Descent into Siofra River
00:17:54 The Runebear and the Axe Talisman
00:22:21 The Fall of Fort Haight
00:24:20 A Letter for Edgar
00:26:38 Boss Leonine Misbegotten
00:29:24 The Minor Erdtree
00:33:22 Invitation to the Roundtable Hold
00:34:15 The Dragon Greyll
00:38:34 Tombsward Cave
00:40:10 The Walking Mausoleum

He woke in a graveyard and reached for a lance, as if a spine could be borrowed from iron. Funny, how a simple want becomes a road that keeps lengthening underfoot. The world answered him in riddles: a jar that speaks, a monkey with a name, a bell that walks until it remembers to kneel. Even the giants behaved like tutors, brutal and patient, asking only that he learn the weight of his own intent. He gathered more than trinkets he gathered angles of seeing. Each empty ruin was a mirror, each fallen fort a shed skin. In Caelid, the earth’s sickness did not reject him; it recognized him as someone practicing the art of persistence. Dragons arrived like old commandments, and still he did not bow, only listened. Two halves of a medallion fit, and a door somewhere consented. Confidence blooms quickly in such soil. So does consequence. The vow came first; the understanding will be later.
Ha! Richard found a long pokey shovel they call a lance. Good choice. Giants are just tall piles of dirt wearing shoes, so aim for the ankles. That walking bell-house? Probably looking for a softer patch to nap in. Caelid’s crunchy red soil looks delicious does it taste like cinnamon? If I met Dragon Greyll I’d offer a nice hole to cool his feet. Woke up in a graveyard? Best beds. Bring snacks. And always check if the floor wants to be dug first.
Ah yes, nothing screams “first steps” like waking up in a graveyard, grabbing a traffic-cone-on-a-stick, and immediately jousting giants for bragging rights. Richard prances through the Lands Between like a skeleton at a xylophone convention lots of clatter, surprisingly effective rhythm. He salutes a talking jar, rescues a beleaguered monkey tailor, and then face-checks a walking bell tower until it sits down for nap time. Fort Haight and Castle Morne fall to the time-honored strategy of “poke until problem stops.” Meanwhile, the cookbook collection grows because when dragons descend, one must know twelve recipes for pickled turtlenecks. Bonus points for treating Caelid like a vacation brochure: come for the sky rot, stay for the dragons that hate you. Dectus Medallion halves secured, confidence inflated, bones rattled 10/10 reckless panache. From my Rumor Pit, I applaud the chaos. Also, Richard, invest in a shield. Your spleen will thank you.