03 – What Waits Beneath the Citadel of Penance

Genessa’s journey continues as we push deeper into the lands beyond Widow View, revisiting old paths while uncovering several new ones along the way. After reaching Sunken Village, we recover the Forgotten Crossbow and deal with the Grisha nearby before moving on through Gloomshade Grove and back toward Contested Clearing. From there, we return to the Sanguine Caverns to make sure nothing was left behind, then prepare for a much more dangerous expedition into the Citadel of Penance.

Before entering the Citadel, we descend into Martyr’s Prison to claim the Martyr’s Blade, complete another Trial among the Grisha Hunters, and defeat the Bloodcursed Lithopod to recover the lever needed to open the gate. A short detour through The Hag’s Path also gives us a new map from Ruk before we finally enter the Citadel itself. Inside, the journey quickly becomes far more hostile. The Warden falls, granting us access to Eredrim the Venerable, and a hidden route down the well leads into the Holding Cells beneath the fortress.

The deeper we go, the clearer it becomes that something unpleasant is waiting below. After spending our accumulated Gloom and preparing as best we can, we return through Blackridge Hamlet and head directly for the Feeding Room. Two attempts later, the Grisha Duo finally goes down. With the Citadel explored for now, we return to Marrow Keep to upgrade our weapons and inspect Merrick’s selection of Tarstones, though we leave his wares untouched for the moment.

The episode ends at Mushroom Village Gate, with yet another unexplored path waiting beyond it. For now, Genessa has new weapons, more strength, another Shell discovered, and a few more scars from a world that continues to open in every direction. Next time, we finally see what waits beyond the gate.

Follow Genessa’s complete journey: https://www.youtube.com/playlist?list=PLLzlSyMz5UKU

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